Thread: Research: Special Abilities
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Old December 26th, 2010 (4:51 AM).
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Hi-Techneon Hi-Techneon is offline
     
    Join Date: Dec 2010
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    Quote:
    Originally Posted by Darthatron View Post
    The variable is the one you would set in a script. If you want, I can make it so it checks the map/bank rather than the variable.

    To add special abilities, use a hex editor and do it manually.

    Got it! Variables are fine aswell, I just needed to know.
    And where do you have to add the new abilities (which offset?)

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