Thread: Development: The Follow Me Script
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Old April 8th, 2011 (6:14 PM).
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AimayBee AimayBee is offline
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    Join Date: Feb 2010
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    Quote:
    Originally Posted by colcolstyles View Post
    Good thing there's no revival rule here...

    A discussion in my Physics class today (don't ask) prompted me to give this idea a concentrated effort. After several straight hours of hacking, I managed to create the following:

    Spoiler:


    It's pretty basic at the moment. For example, I haven't added support for ledges, running, or biking, I haven't tested what happens when the player changes maps, the following NPC can't be passed through, and I'm sure there are a bunch of other bugs I have yet to discover as well. However, I'm still happy with it.
    That is really amazing, have you made any improvements on it since posting this? x
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    I've had a few requests to make this hack an actual thing now. So I'm re-inserting the tileset into an earlier, non-corrupted file.



    Let me know if you want the beta 0.5.
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