Thread: FireRed hack: Pokemon Shattered Dreams
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Old April 22nd, 2011 (10:37 AM).
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Pokepal17 Pokepal17 is offline
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Join Date: Oct 2008
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Age: 22
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Originally Posted by Quilava's Master View Post
Well I've started using the shaded trees and they do look better.

I'm limited to a 64x64 sprite. Mine is 64x64 already so there isn't much I can do with it. Besides I like my sprite the way it is.

I've packed so much content into the hack that the ips is bigger than the forum allows so I have to reduce it by compressing it into a .rar file.

I want to thank everyone who downloaded this alpha. 71 downloads in 5 days is stupedous! I would also like to apologize for the amount of bugs in this hack. In my rush to get the alpha released on 17th, I must have missed them all. Either way I fixed all of the errors that have been slashed through. I won't release an updated alpha though, as I see no point in it - only 2 months til the 1st full beta. Headbutt Trees & Berry Trees do make a return! When you headbutt a tree either a pokemon will fall out or a bunch of berries will. The new system is quite cool really. I've also upgraded a buttload of trainer sprites to match the look of the battlegrounds and the updated pokemon sprites. I'm showcasing just a few.

I'm not sure if the Bug Catching Contest will make a return, but I've added two new minigame/sidequests. 1st one is called Tasty's On The Go! and basically you deliver food to people all around Zinnos. Some people will pay in cash, other in a pokemon battle and some in the form of useful & rare items. The 2nd mini game is called Who You Gonna Call?. This is an exterminator minigame. Basically you go around Zinnos exterminating ghosts/rodents/pests in people's houses. It's a chance to find rare items and fight Pokemon that you wouldn't normally find early into the game. Both minigames will be available in the first beta.


Next update will come soon and bring more screens and good news. Everyone keep downloading and playing the alpha, that way you have a headstart when the beta comes out!

The second sidequest sounds really interesting. :3
I like that you're using the shading; your maps look a lot better now. And the new worldmap is pretty cool too. :3

Keep it up; I can't wait for the beta.
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