Thread: Development: Wild double / triple battles
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Old May 31st, 2011 (12:24 PM).
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sonic1 sonic1 is offline
ASM is my life now...
    Join Date: May 2008
    Location: Portugal
    Age: 23
    Gender: Male
    Nature: Timid
    Posts: 79
    Well now thats thinking afar! I like it xD.

    Anyway, i thinks its more possible than you think.But not that possible without big changes. I dont know if you know binary, but i think the values for the B.Flag work by bits. Thats the only reason for the double battle work for everybattle. You set the first bit to 1 (like ASM, to declare a routine THUMB instead of ARM) and the other bits are setup to whatever the battle type was. But now there's a problem. How are we going to generate wild pokemon in both sides (the two players). And even if we sucessefuly did that, i think we would control 1 of our pokemon and the wild pokemon or something like that.
    Funny xD

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