Wild double / triple battles
View Single Post
May 31st, 2011 (12:24 PM).
ASM is my life now...
Well now thats thinking afar! I like it xD.
Anyway, i thinks its more possible than you think.But not that possible without big changes. I dont know if you know binary, but i think the values for the B.Flag work by bits. Thats the only reason for the double battle work for everybattle. You set the first bit to 1 (like ASM, to declare a routine THUMB instead of ARM) and the other bits are setup to whatever the battle type was. But now there's a problem. How are we going to generate wild pokemon in both sides (the two players). And even if we sucessefuly did that, i think we would control 1 of our pokemon and the wild pokemon or something like that.
This signature has been disabled.
over 350px high
Please review and fix the issues by reading the
You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.
Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.
Show disabled signature.
My Site (UNDER CONSTRUCTION):
(mage by Xryo)
Sou o Dark rayquaza da antiga myutsu.net
My Laptop SPECS
Credits to Eagledelt for the wonderfull sign :D
Joined May 2008
View Public Profile
Send a private message to sonic1
Find all posts by sonic1
Find threads started by sonic1
Ignore Posts by sonic1