Thread: [Gen V] Rate My First Team? ^_^
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Old August 18th, 2011 (7:14 PM). Edited August 21st, 2011 by imtimi.
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imtimi imtimi is offline
     
    Join Date: Aug 2011
    Posts: 5
    So, yeah, I'm new here and whatnot. I've always loved Pokemon but have only been recently introduced to the oh-my-freaking-gosh-this-is-ridiculous internal competitiveness of my childhood game. I've tried studying most of it up, and I'm pretty sure I have a solid understanding of the system, so now I've assembled my first team with what I know. Let me know of any flaws you spot, and throw at me whatever suggestions you've got.
    Note
    : APAP = As Perfect as Possible


    Politoed
    Nature: Modest
    Ability: Drizzle
    Item: Leftovers
    Moves: Scald, Ice Beam, Toxic, Protect
    EVs: 252 HP, 252 Sp. Attack, 6 Defense
    IVs: APAP



    Toxicroak
    Nature: Adamant
    Ability: Dry Skin
    Item: Black Sludge
    Moves: Sucker Punch, Drain Punch, Bulk Up, Substitute
    EVs: 172 HP, 136 Defense, 100 Attack, 100 Sp. Defense
    IVs: APAP



    Ferrothorn
    Nature: Relaxed
    Ability: Iron Barbs
    Item: Leftovers
    Moves: Leech Seed, Gyro Ball, Power Whip, Stealth Rock
    EVs: 252 HP, 248 Sp. Defense, 8 Defense
    IVs: APAP (0 Speed)




    Starmie
    Nature: Timid
    Ability: Natural Cure
    Item: Choice Scarf
    Moves: Hydro Pump, Ice Beam, Thunder, Trick
    EVs: 252 Sp. Attack, 252 Speed, 4 HP
    IVs: APAP



    Ludicolo
    Nature: Modest
    Ability: Rain Dish
    Item: Leftovers
    Moves: Leech Seed, Scald, Giga Drain, Substitute
    EVs: 252 HP, 248 Defense, 8 Defense
    IVs: APAP




    Quagsire
    Nature: Careful
    Ability: Unaware
    Item: Leftovers
    Moves: Waterfall, Earthquake, Recover, Curse
    EVs: 252 HP, 252 Sp. Defense, 6 Defense
    IVs: APAP



    Team's Strengths and Weaknesses:
    0% - Electric, Poison
    25% - Water, Grass, Bug
    50% - Normal, Fire (3), Water (3), Electric, Grass, Ice (2), Fighting (2), Poison (2), Ground, Psychic (2), Rock (3), Ghost, Dragon, Dark (2), Steel (5)
    200% - Electric (2), Grass (2), Fighting, Poison, Ground, Flying (2), Bug (2), Ghost, Dark
    400% - Fire, Grass, Psychic