Thread: Development: Multiplayer possibility?
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Old August 27th, 2011 (9:18 PM).
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leews24 leews24 is offline
Join Date: May 2011
Location: Lilycove, Hoenn
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Originally Posted by DavidJCobb View Post
I think he's suggesting that we find a way to create some sort of dedicated server for PKMN Advance multiplayer. Which is not how it works at all...
I know that, since I think I've described this wrong.
By "server" I meant more a of a bridge between two emulators, or just build it on to the vba. sorry, my english ain't the best.

Anyway if that makes no sense, forget what I said.
currently planning/predeveloping a hack

Pokemon LP Screenshot Walkthrough aint dead, cuz[EP10] IS FINALLY OUT
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