Thread: Development: In-Battle Evolutions
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Old September 19th, 2011 (1:33 PM).
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Full Metal Full Metal is offline
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I don't believe that there is a way to just modify the existing system for this. What you would have to do is put a branch in the level-up code, check for an evolution ( by branching, again, to the evolution area -- see Jambo51's threads/posts for this. ) and then return. I believe that's it, but it might be a bit more complicated than that. I'm sure that there's lots of checks and balances, and such. But you would also have to re-copy the sprite info, unless you intend to show the evolution animation.

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