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Old November 8th, 2011 (10:05 AM).
DrerAhv's Avatar
DrerAhv DrerAhv is offline
She That Derps in the Night
    Join Date: Mar 2011
    Location: NH, USA
    Age: 21
    Gender: Female
    Nature: Lonely
    Posts: 9

    Okay, I'm trying to code an event that has your mother in the back of the van with you at the beginning of the game. I want the player to be unable to input until the mother notices the character is awake, has an Alert! exclamation point over her head, and says a line of text. At that point the door of the van opens and the player is allowed to input. If they try to talk to the mother before walking out of the van, she will say a different line of text.

    Needless to say I've run into some issues compiling this.
    I'm using Pokemon Ruby and XSE. The code I input was this;

    #org @start
    checkflag 0x828
    if 0x0 goto @hey!
    if 0x1 goto @nightmare

    #org @hey! setflag 0x828 lock applymovement 0x4 @alert waitmovement 0x0 msgbox @awake 0x6 release end

    #org @awake = [player], wake up! \nwe're here. We're here, \nplayer.

    #org @alert #raw 0x56 0xFE

    #org @nightmare checkflag 0x828 if 0x0 goto @hey! if 0x1 goto @okay

    #org @okay lock faceplayer msgbox @feeling 0x6 release end

    #org @feeling = [player], \nare you feeling okay? \nYou looked like you were \nhaving a nightmare. release end

    After I compile the code, this is what I get.

    #org 0x1C6E1D
    checkflag 0x828
    if 0x0 goto 0x81C6E2E
    if 0x1 goto 0x81C6E7E

    '--------------- #org 0x1C6E2E setflag 0x828 lock msgbox 0x8000006 0x2B '"-¿\h69\h9A1ï\h3D\h84\h82\h0A\h84pÌ..." pause 0x608 nop checkpcitem 0x1C6E 0x608 nop1 lighten 0x6E comparebanktobyte 0x8 0x2 '--------------- #org 0x1C6E7E

    '--------- ' Strings '--------- #org 0x6 = -¿\h69\h9A1ï\h3D\h84\h82\h0A\h84pÌ.Ùô\h8B\h98F\h81\h7Fï2¡Dç\h93ÌTîŒ\h46\h4A\h4A\hF8\h27\h31x[OC]Mt\h33\h82oTE<äk\h94T\h4BÌG\h94[Ke]\h8AFÛ\h726\c\h9F\h84\h4D\h732P\h9A[LL][OC]\h972ú\c\h03\h98\h76óëM[LL]ÂÇ-[Ke]E\h38\h84 \h406Ó\v\hFF

    For the hell of it I inserted that into the game regardless of how glitched it was; the result was that when I tried to talk to the mother the game froze.
    Can anyone tell me where I went wrong with the original code?


    The philosopher Didactylos has summed up an alternative hypothesis as "Things just happen. What the hell."