View Single Post
  #20329    
Old January 10th, 2012 (7:56 AM).
SKRoy SKRoy is offline
Pokémon Hacker
     
    Join Date: Mar 2010
    Gender: Male
    Posts: 66
    I made this script:

    #dynamic 0x800000

    #org @start
    checkflag 0x1016
    if 0x1 goto @done
    applymovement 0x05 @move
    waitmovement 0x0
    trainerbattle 0x0 0x149 0x0 @before @after
    message @1
    callstd 0x6
    applymovement 0x05 @move2
    waitmovement 0x0
    setflag 0x1016
    hidesprite 0x5
    release
    end

    #org @1
    = I must go now. I'm gonna train my\nEspeon. Next time I win! Bye!

    #org @before
    = Hey stupid! I trade my starter\nPOKéMON for a Espeon! I want to\ptry my new Espeon. Let's fight!

    #org @after
    = Noooo! How can I lose?

    #org @done
    release
    end

    #org @move
    #raw 0x11
    #raw 0x11
    #raw 0x11
    #raw 0x11
    #raw 0x11
    #raw 0x11
    #raw 0x11
    #raw 0xFE

    #org @move2
    #raw 0x10
    #raw 0x10
    #raw 0x10
    #raw 0x10
    #raw 0x10
    #raw 0x10
    #raw 0x10
    #raw 0x10
    #raw 0xFE

    The meaning of this script is that when the fight is over that he talks to you and walk away, but after the fight you must talk to him again before he talk and go away. How can I fix this?