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Old April 12th, 2012 (2:37 PM).
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Maruno Maruno is offline
Lead Dev of Pokémon Essentials
    Join Date: Jan 2008
    Location: England
    Posts: 5,185
    Originally Posted by IceGod64 View Post
    There's a glitch in the newest version of Pokémon Essentials relating to the fog. When the player walks up or down, it changes position oddly.

    That's a known bug, and I'll try to fix it for the next release. I think I know what the problem is (the fog's zoom isn't taken into account during the tiling).

    Originally Posted by IceGod64 View Post
    That is a known bug that hasn't been actually fixed yet.

    A workaround however, is to open your projects' Metadata.txt, find the line battlebg="yourbattlebg", and remove the quotes.
    Incidentally, this will no longer be a problem in the next release due to a change in how battleback file names are determined. The quotes will still show up in the metadata when written by the Editor, but they're ignored now.

    Originally Posted by DuBDraK View Post
    So i put a new trainer in the MaterialBase but when i started the game i got this error:
    Exception: NameError
    Message: undefined local variable or method `value' for nil:NilClass
    Compiler:1016:in `pbCheckByte'
    Compiler:1126:in `pbCompileMoves'
    Compiler:1074:in `pbCompilerEachPreppedLine'
    Compiler:569:in `each_line'
    Compiler:569:in `pbCompilerEachPreppedLine'
    Compiler:566:in `open'
    Compiler:566:in `pbCompilerEachPreppedLine'
    Compiler:1074:in `pbCompileMoves'
    Compiler:3760:in `pbCompileAllData'

    So i deleted the trainer from the materialbase but i still got this error
    Try restoring an original version of trainers.txt (and trainertypes.txt), and then editing them directly rather than mucking around with the Editor.
    Go to the Pokémon Essentials Wiki

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