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Old April 12th, 2012 (2:37 PM).
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Maruno Maruno is offline
Lead Dev of Pokémon Essentials
     
    Join Date: Jan 2008
    Location: England
    Posts: 5,171
    Quote:
    Originally Posted by IceGod64 View Post
    There's a glitch in the newest version of Pokémon Essentials relating to the fog. When the player walks up or down, it changes position oddly.

    That's a known bug, and I'll try to fix it for the next release. I think I know what the problem is (the fog's zoom isn't taken into account during the tiling).


    Quote:
    Originally Posted by IceGod64 View Post
    That is a known bug that hasn't been actually fixed yet.

    A workaround however, is to open your projects' Metadata.txt, find the line battlebg="yourbattlebg", and remove the quotes.
    Incidentally, this will no longer be a problem in the next release due to a change in how battleback file names are determined. The quotes will still show up in the metadata when written by the Editor, but they're ignored now.


    Quote:
    Originally Posted by DuBDraK View Post
    So i put a new trainer in the MaterialBase but when i started the game i got this error:
    Exception: NameError
    Message: undefined local variable or method `value' for nil:NilClass
    Compiler:1016:in `pbCheckByte'
    Compiler:1126:in `pbCompileMoves'
    Compiler:1074:in `pbCompilerEachPreppedLine'
    Compiler:569:in `each_line'
    Compiler:569:in `pbCompilerEachPreppedLine'
    Compiler:566:in `open'
    Compiler:566:in `pbCompilerEachPreppedLine'
    Compiler:1074:in `pbCompileMoves'
    Compiler:3760:in `pbCompileAllData'
    Compiler:3885



    So i deleted the trainer from the materialbase but i still got this error
    Try restoring an original version of trainers.txt (and trainertypes.txt), and then editing them directly rather than mucking around with the Editor.
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