View Single Post
Old April 24th, 2012 (5:40 PM).
redriders180's Avatar
redriders180 redriders180 is offline
Mastermind of Pokemon Glazed
    Join Date: Jun 2010
    Location: Path of Victory, Tunod
    Gender: Male
    Nature: Quirky
    Posts: 540
    Originally Posted by redriders180 View Post
    The table is a list of all the OW palettes in game. It's laid out like so:

    XX XX XX XX YY 11 00 00. XX XX XX XX is the offset of the palettes, reversed, and YY is the pallete number. I might also be doing it wrong, but typing in any of those custom pallete numbers into NSE or Overworld Editor will result in an error message...You'll have to add it via hex editor.

    PS ALWAYS end the table with 00 00 00 00 FF 11 00 00. That signifies the end of the table.
    Originally Posted by Mickey` View Post
    I have a last problem...

    I copy/paste the table to a new offset ($B40000), and at the end I add this :

    00 00 B3 08 20 11 00 00 00 00 00 00 FF 11 00 00

    $B30000 is the offset where I put my new palette.

    So, in my sprite, after "FFFF", I put the pallet number, "20", but in game, a black screen apears. It apears when I use a new pallet.

    What's the problem ?
    I'm assuming you repointed the palette table...if you did, then I don't know. Check in Overworld Editor or the like to make sure the palette works.

    I think I'm done with ROM hacking. I'll still pop in and visit, though.