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Old April 27th, 2012 (11:11 PM).
AmethystRain's Avatar
AmethystRain AmethystRain is offline
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Join Date: Apr 2012
Gender: Female
Posts: 243
Seconding the above. I'd also like, more so, clearer control of Trainer teams, abilities at least (though I feel like there's probably someway to do this with a script?) but maybe EVs, too?
My audience hails from an online battle simulator- they're used to competitive grade battles. AI will never measure up to humans, so I'd like to be able to at least construct the teams intelligently, rather than resorting to jacking up the levels for difficulty.

I'll compile a larger suggestion list for you as well, after I release my next demo.
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