Thread: [Gen V] Team Help
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Old June 8th, 2012 (3:19 AM).
LorBoreD LorBoreD is offline
     
    Join Date: Jun 2012
    Gender: Male
    Posts: 2
    Hey guys, I currently have a team put together and I'm not sure what adjustments I need to make to it. If anyone could give me their input it would be greatly appreciated.
    My team is as follows:

    1) [email protected] Band
    Lvl. 100
    Nature: Naughty
    Ability: Blaze
    EVs: 4 HP/252 Atk/252 Spd
    Flamethrower
    ThunderPunch
    Close Combat
    Earthquake

    2) [email protected] Bell
    Lvl. 100
    Nature: Hardy
    Ability: Trace
    EVs: 4 HP/252 Spd/252 Sp. Atk.
    Psychic
    Thunderbolt
    Energy Ball
    Shadow Ball

    3) [email protected]
    Lvl. 100
    Nature: Docile
    Ability: Ice Body
    EVs: 4 HP/252 Sp. Def./252 Sp. Atk.
    Hail
    Avalanche
    Surf
    Toxic

    4) Togekiss@???
    Lvl. 68
    Nature: Hardy
    Ability: Serene Grace
    EVs: 52 HP/252 Spd./204 Sp. Atk.
    AncientPower
    Air Slash
    Aura Sphere
    Flamethrower

    5) [email protected] Lens
    Lvl. 74
    Nature: Bold
    Ability: Pressure
    EVs: 4 HP/252 Atk./252 Sp. Def.
    Night Slash
    Ice Punch
    Aerial Ace
    Brick Break

    6) [email protected]
    Lvl. 76
    Nature: Lonely
    Ability: Magnet Pull
    EVs: 52 HP/252 Def/252 Sp. Def.
    Thunderbolt
    Magnet Rise
    Flash Cannon
    Lock-On

    I'm trying my best to not use legendaries, but if there is one that is a must have for this team, let me know. Any changes I should make would me appreciated!