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July 9th, 2012 (6:33 AM).
Lead developer for Pokémon Millennium
United States Of America.
Originally Posted by
Events don't matter so much in comparison to the graphics, any event goes with any graphic... Unless you tell a bird to fly but the graphic is a signpost... Okay, well yeah, keep updating as much as you can, when you can, always listen to your parents
I say this to a lot of people, update more, but I don't really update my thread haha! I'm in the midst of having my game released though, so understandable in my case...
On another note, I would've used HG/SS from the start, when I first started my game, FR/LG was just coming out, as soon as I saw the HG/SS tiles, I knew I had to change over (
I had to re-create and redo 750 maps haha
), as soon as I got better at graphics design myself, I switched... Maybe you should practise a little, there is someone on here somewhere that has made a couple sprites for his game and he only started spriting a couple weeks ago, and they are pretty good, so practice makes perfect.
I might have someone to draw up the character's and once those are done I am going to sprite them. She has not replied yet so I am unsure but I have sprited before only by mixing sprites.
Joined Mar 2010
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