View Single Post
Old August 1st, 2012 (3:28 PM). Edited August 1st, 2012 by Ach7AC.
Ach7AC's Avatar
Ach7AC Ach7AC is offline
    Join Date: Jun 2012
    Gender: Male
    Posts: 146
    Just a quick question, but what makes a bad sprite, well, bad? Honestly, I've checked several "bad" fakedexes (Including the infamous Quartz and Topaz.) However, even though the spriter clearly needed more practice, I couldn't understand what went wrong with them. The shading and outlines seemed to be decent and some fakemon even had excellent detail, but I thought the problem was the concepts (Such as a Hellenistic pillar with its tongue sticking out.) So, what exactly goes wrong with fakemon-filled hacks?