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Old August 7th, 2012 (6:26 PM).
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dustination dustination is offline
     
    Join Date: Jul 2009
    Gender: Male
    Posts: 9
    Hey, not sure if this is the right place to post this. Correct me if I'm doing something wrong.

    So anyway, the problem is that, whenever I make a script, save it as a .rbc, and right click to compile, the '(LOG) Instant' window shows up and does all its usual stuff, but then just stops at the end.

    Here is the entire code if it helps any

    Code:
    #PROCESS: script.rbc F:2 for input
    ---------------------------------
     
    #OFFSET: 0, 0
    3: Code Command - checkflag [2B] 
     -> 43 &h828
    attached: "+(" into 0
    5: Code Alias
    if1 [6] 
     -> 6 1 $done
    attached: "!PTR" into 0
    - log $done in buffer 0 at byte: 5
    7: Code Alias
    loadpointer [F] 
     -> 15 &h00 $1
    attached: "
    - log $1 in buffer 0 at byte: 11
    9: Code Command - boxset [9] 
     -> 9 6
    attached: "	" into 0
    11: Code Command - applymovement [4F] 
     -> 79 &h04 $move
    attached: "O
    - log $move in buffer 0 at byte: 20
    13: Code Command - pausemove [51] 
     -> 81 &h0
    attached: "Q
    15: Code Command - applymovement [4F] 
     -> 79 &hff $move2
    attached: "Oÿ
    - log $move2 in buffer 0 at byte: 30
    17: Code Command - pause [28] 
     -> 40 &h30
    attached: "(0
    19: Code Alias
    loadpointer [F] 
     -> 15 &h00 $2
    attached: "
    - log $2 in buffer 0 at byte: 39
    21: Code Command - boxset [9] 
     -> 9 6
    attached: "	" into 0
    23: Code Command - playsound [33] 
     -> 51 &h13E
    attached: "3>" into 0
    25: Code Command - nop [1] 
     -> 1
    attached: "" into 0
    27: Code Command - applymovement [4F] 
     -> 79 &h04 $move3
    attached: "O
    - log $move3 in buffer 0 at byte: 52
    29: Code Command - applymovement [4F] 
     -> 79 &hff $move3
    attached: "Oÿ
    - log $move3 in buffer 0 at byte: 59
    31: Code Command - pausemove [51] 
     -> 81 0
    attached: "Q
    33: Code Command - fadesound [35] 
     -> 53 &h12C
    attached: "5," into 0
    35: Code Command - nop [1] 
     -> 1
    attached: "" into 0
    37: Code Command - release [6C] 
     -> 108
    attached: "l" into 0
    39: Code Command - end [2] 
     -> 2
    attached: "" into 0
     
    #OFFSET: 0, 0
    44: Code Command - release [6C] 
     -> 108
    attached: "l" into 0
    46: Code Command - end [2] 
     -> 2
    attached: "" into 0
     
    #OFFSET: 0, 0
    51: RAW DATA - raw &h62 &h12 &h12 &h12 &h12 &hFE
     
    #OFFSET: 0, 0
    56: RAW DATA - raw &h03 &hFE
     
    #OFFSET: 0, 0
    61: RAW DATA - raw &h13 &h13 &h13 &h13 &hFE
     
    #OFFSET: 0, 0
     
    #INLINE: 0, 1
    66: Encoding text: 1 1
    CODE: ÑÕÕÕÝÝÝÝèèèè«««ÿ
    - Into buffer 1
     
    #OFFSET: 0, 0
     
    #INLINE: 0, 1
    71: Encoding text: 2 1
    CODE: Óãé
    - Into buffer 1
    |
    \- Processed 820 Lines
     
    #PROCESS: C:\Users\Dustin\Desktop\script.buf F:2 for write
    ---------------------------------------------------------
    COMMENT BUFFER DROP 10 [NO COMMENT]
    DROPPING 7 Pointers
    $done at buffer 0 position 5 
    $1 at buffer 0 position 11 
    $move at buffer 0 position 20 
    $move2 at buffer 0 position 30 
    $2 at buffer 0 position 39 
    $move3 at buffer 0 position 52 
    $move3 at buffer 0 position 59 
    DROPPING 5 Offsetts
    $start at buffer 0 position 0 
    $done at buffer 0 position 72 
    $move at buffer 0 position 74 
    $move2 at buffer 0 position 80 
    $move3 at buffer 0 position 82 
    DROPPING 2 Offsetts
    $1 at buffer 1 position 0 
    $2 at buffer 1 position 16 
    BUFFER 0 DROP: 87 [+(!PTR
    BUFFER 1 DROP: 93 [ÑÕÕÕÝÝÝÝèèèè«««ÿÓãé
    |
    \- Processed 16 Buffers
     
    |
    \- Processed 820 Lines
     
    |
    \- Processed 0 Lines
    And then, the little bufrite window never pops up. (You know, the one with burn, destination, assign, and all that jazz)

    So what I'm asking is if there is any alternative way to get it up, or if I am just missing files/doing something wrong. (Weather it be with the script or with my just being outright stupid.)

    Before anyone asks, this is the code I am trying to use. (Although I HAVE tried other scripts and the same problem takes place)

    Code:
    #org $start
    countpokemon
    compare LASTRESULT 0x1
    if b_true goto $continue
    lock
    message $1
    boxset 6
    applymovement 0xFF $move
    release
    end
    
    #org $1
    $1 1 =I better check what's \nin that box...
    
    #org $move
    #raw 0x09 0xFE
    
    #org $continue
    release
    end
    Any help is appreciated guys, Thanks!!
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