Pokémon: Community Version
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August 17th, 2012 (11:11 AM).
Originally Posted by
Can't wait to see myself as a generic trainer. :LOL:
Also, will the tiles be in Third, Fourth or Fifth Gen style?
The tiles are currently in 3rd generation style, as default by the newly packaged Essentials. However, like I stated previously, if enough people have a problem with the current graphics, they can ask for newer ones. Although, I'd have to redo all of my current map work. Check the screenshots section in the original post for more info.
You don't have to be a generic Trainer. You could choose to a PkMn Trainer with a custom graphic, thus removing the generic-ism from it.
Originally Posted by
Just a few questions:
Pokémon Essentials allows you to choose specific details about a trainer's Pokémon (moves, hold item, ability, gender etc), as written on
. Since it takes you just a minute or two to add this, and you're not exactly flooded with entries, why not allow people to choose them if they so wish?
I assume you're using the newest version of Essentials with all the 4th gen mechanics (physical/special split, 4th gen moves/items/abilities etc). Can you confirm? It's good to know if you decide to let people go into more detail about their team as above!
Finally, I'd like to ask you to relax your ruling on legendaries a little. I appreciate that you want to ban them because they're usually powerful (you don't want anyone using the likes of Arceus), but you have to realise not all legendaries are that good! Pokémon like Garchomp and Metagross are as good or better than some legendaries - just have a look at their stats on Serebii or Bulbapedia. I recommend you allow all the Pokémon allowed in the Battle Frontier in the actual games, at the very least. The Battle Frontier bans the following Pokémon (and item):
The Soul Dew item
Some of these aren't actually all that powerful (e.g. Jirachi), but for consistency with the real games (and to avoid arguments), I'd just use that list.
I don't know whether I can qualify to be in the game (I've been here a year, but I haven't posted much), but I'm sure other people would be happy if you answered these.
First off, I am not having people define those entries because some people may not even know how they work. Even so, do you really thing they need to detail which ID they are in the game's battle database, let alone internal names such as "GENERIC_TRAINER_001"? Second, all of the other entries do not correspond correctly with my game's storyline. I am not having them decide what music to play, as it would be more hassle. I'd have to list all the included music, let them listen to it, then allow them to choose something that may not fit the moment. All other entries are defined by me.
With your second query, I am not detailing Pokémon stats as that would take far too long if taken into consideration that I'd set every person's team of six Pokémon ability, move, IVs, EVs, and so and so forth. Plus, I think you should read a little better. These people's Trainers are worked into a Tower Challenge of sorts. Thus, it'd just be much better to allow the Essentials system to define those other statistics.
I will not change my ruling on legendary Pokémon for many reasons. First off, legendary Pokémon, are of course, very powerful. They often have exclusive moves or abilities. Their stats are higher than average. Yes, there are Pokémon more powerful than some legendary ones, but my decision is final. Think about it. If you read the first post, I have a storyline to follow as well as have a Tower Challenge. Nowhere in my story did I say "Giratina rises forth... yada yada yada". If I did, I would have to give an explanation as to WTF a Giratina is doing in an unknown region, far away from it's home. Same goes for the Trainers. I'd have to explain why and how (just an example) Ash493 got a Regigigas. Multiply that by how many people I'm including, and you have to tell a
Next time, read my original post (
), and you'll get an understanding as to why I do what I do.
No one besides you has complained about the current rules. I think it's perfectly fine so far.
“Our only limits are the ones we place on ourselves.”
Joined Jun 2011
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