Thread: [Tool] Darth TME
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Old August 18th, 2012 (1:39 AM). Edited August 18th, 2012 by Darthatron.
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Darthatron Darthatron is offline
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Join Date: Jan 2006
Location: Melbourne, Australia
Age: 25
Gender: Male
Nature: Modest
Posts: 1,152
Hello. I am making a TileMap Editor. It's pretty basic at the moment. But like... Give me feedback please. That'd be great. Thanks.

  • Significantly faster load times than other TileMap Editors.
  • SmartResize when loading a TileMap.
    Resizes the TileMap to how it should look. Only works for FireRed/LeafGreen currently.
  • TileMap and PaletteMap modes.
  • Zoom.
  • Fill tool.
  • Image-To-TileMap converter.

Features that are striked through are not yet implemented.

If you have some suggestions for future features, please post them here.

You need the latest .Net Framework for it to work because it's coded in C#. The source code is also attached.

Attached Files
File Type: zip Darth‎ (27.6 KB, 296 views) (Save to Dropbox)
File Type: zip Darth TME‎ (306.5 KB, 113 views) (Save to Dropbox)
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