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Old August 20th, 2012 (11:38 AM).
RetroRoller's Avatar
RetroRoller RetroRoller is offline
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    Join Date: Jun 2011
    Location: England
    Gender: Male
    Nature: Modest
    Posts: 111
    Ok guys,I'm in need of some help here.
    I'm trying to add new trainers into Pokemon Emerald,and when I give them their script and talk to them,it works normally.
    But,when I adjust the view radius using Advance Map (1.92 and 1.95),all the trainer says is
    CeCeCeCeCeCeCeCeCeCeCeCeCeCeCeCe and so on
    for a few minutes then the battle begins with a random trainer from the game.
    After the battle though,the trainer is normal except that he doesn't say anything after the battle.
    I would appreciate some help as this is my first post on here.

    This is the script:

    #dynamic 0xB4D202

    #org @start
    trainerbattle 0x0 0x354 0x0 @intro @defeat
    msgbox @msg 0x6

    #org @intro
    = I'm on my way to battle ROXANNE.\nI guess some extra training won't\lhurt though.

    #org @defeat
    = Have you beaten ROXANNE already?

    #org @msg
    = I guess I'll have to train some\nmore.

    Can anyone help?
    The dynamic offset you're using might have run out of free space, but that's just a guess.
    Probably wrong though
    Try using msgbox 0x6 rather than 0x2
    It did occur to me - they were all originally the 0x6 callstd, but it still didn't work.
    Eat pizza and stay punk rock

    I map for the Source SDK and dabble in ROM Hacking hmu.