Adding New Moves to Gen 3
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August 21st, 2012 (2:12 PM). Edited August 21st, 2012 by timson733333.
Originally Posted by
Now, navigate back to 0x250C04 and copy (12 * number of new attacks) worth of data. This should ensure that the new attacks you add inherit some sensible data which PGE can work with.
I didn't see this step before. o_o
Anyways, where am I supposed to paste this data?
Edit: Ok, I posted it directly after the corresponding pasted data and the moves work like a charm in Emerald. But I don't think I've found the limiter. I did a hex string search for the corresponding limiter in FireRed (B1 20 40 00 81 42), but when I overwrote that with 0s it still didn't work. Help?
ROM hacking since 2008...
and failing miserably still.
Learning how to hex edit. I'm not advanced in any way, and rely on tools most of the time.
Joined Mar 2007
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