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Old August 30th, 2012 (11:26 AM). Edited August 30th, 2012 by PhanpyFan.
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PhanpyFan PhanpyFan is offline
Pokemon Chronicler
     
    Join Date: Aug 2012
    Gender: Male
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    Posts: 7
    Hi guys!
    I'm coming up with a futuristic, dark Pokemon setting that takes place in Kanto, which I will use in both a tabletop RPG and (hopefully soon) in a fan fiction that I am planning. I've always wanted to see the Pokemon world portrayed this way, as it seems like in reality it would be a horrifying setting to live in when people could carry huge monsters in their pockets.

    This is what I have so far on the history of Kanto and how the Pokemon world developed before and after the events of Gen 1-2:
    Spoiler:


    It’s funny to think that at one point Pokemon and humans coexisted
    peacefully. The memory of such a time has all but faded through the course of
    history.

    Pokemon have had a long history of collaboration with human
    interests. Throughout most of history, the possession of Pokemon was an
    indication of high status and these domesticated monsters were used for military
    purposes. Approximately 500 years ago, a social transformation began. At the
    turn of the Industrial Age, new technologies were developed that allowed for the
    easy storage, transportation, and upkeep of Pokemon. As these technologies
    became available to the public, Pokemon began to be employed as bodyguards and
    mercenary units for private interests.

    However, it was Silph Co, military manufacturer of Pokemon
    technologies, which forever changed the relationship between Pokemon and people.
    It began with a simple idea: to make Pokemon training more accessible to the
    public. So they introduced a groundbreaking solution: Pokemon made Pokemon
    products. Pokemon were remarkably good at being trained for general labor. Their
    natural hard work ethic and low cost of living meant that they could hold longer
    hours and be compensated with only food and shelter. So for a time, the hobby of
    Pokemon training exploded into the mainstream. Now even those on a modest salary
    could afford Pokemon made Pokemon products and even some children were
    financially able to maintain a journey dedicated to their Pokemon. Soon, Silph
    Co. took its idea to its natural progression; they began training Pokemon for
    other enterprises, resulting in Pokemon staffed hospitials and Pokemon made
    automobiles, even Pokemon artisans. For a period of about 300 years, Pokemon
    became integral with every aspect of human society. Pokemon were raised as pets,
    business partners, and even friends. However, the most common use for Pokemon
    was Pokemon battling, a cultural retention of the aggressive, military image of
    Pokemon. However, unlike in previous times, Pokemon were no longer involved in
    feudal disputes and civil wars. The introduction of Pokemon into human society
    led Kanto to 150 years of peace and prosperity in a world where Pokemon provided
    sources for renewable energy, advanced medical skills, and cheap labor.

    It was the human-owned businesses that went first. Pokemon
    could work longer hours than humans with greater efficiency. Nobody wanted to
    buy human-made cloth anymore when they could buy a Silph product at half the
    price and twice the thread count. Even small shops that owned one or two Pokemon
    to assist them were soon overwhelmed by the high demand for the cheaper Silph
    made products. Silph Co. quickly had a monopoly on all Pokemon-related
    manufacturing and was quickly gaining dominance in other markets. Its business
    model constantly evolved; taking on all competitors. The Machoke that once took
    the industry far beyond its competitors became obsolete. Experimentation with
    Pokemon technology gave Silph researchers the ability to force Pokemon to
    evolve, meaning Machamp became the standard for competitive labor.

    Pokemon became more and more specialized to their tasks:
    Tyrogue had small fingers, useful for making complex mechanical machines with
    small parts. Ivysaur were ideal for their ability to manipulate and accelerate
    the growth of plants. Soon, Silph Co. controlled virtually all markets, as it
    alone had the resources to breed and train Pokemon for specific industrial
    purposes.

    The world economy began to crumble under the weight of this
    new market. Pokemon worked for only food and shelter, so they had no capacity
    for paying taxes, despite being the primary workers of the Kanto and Johto
    regions. In Kanto and Johto, people flocked to Saffron and Goldenrod cities
    looking for work suitable for humans, leaving the outer cities to dwindle into
    small towns and in leaving some in ruins. Saffron and Goldenrod cities expanded
    from the center of their continents, reaching out and enveloping small towns as
    their suburbs and ghettos grew in population. As they enveloped neighboring
    towns, Saffron became known as Obsidian City and Goldenrod became known as
    Gainsboro City.

    It was at this point that the Johto government pulled the plug on Silph Co’s
    expansion. They saw the damage that the industry had on their economy and
    ordered them to hire human workers for certain types of labor and leave these
    human work markets alone. Through this policy, Johto was able to maintain the
    last of its large cities and some of its cultural heritage of Pokemon training,
    but as a result isolated itself from the world market, which it could no longer
    compete in as a result of this decision.

    Meanwhile, Obsidian City grew bigger and bigger until the only reputable jobs
    in all of Kanto could be found there. The wealth disparity skyrocketed. Society
    broke down into three basic classes: The upper class, the trade class, and the
    trade-less.

    As we approach the conditions of the present day, the trade class in Kanto is
    all but obsolete. There are so few specialty markets left. The small, family
    owned business struggle to do anything they can to pay their high cost of living
    and hold back the steady creep of the slums into the foreclosing suburbs. Nobody
    knows much about Pokemon anymore, except for those with specialized educations.
    Only the upper class has the means to study them and afford the purebred
    specimens.

    Years of propaganda has led the public to believe that wild Pokemon are
    violent and dangerous and that only specially bred Pokemon could be compatible
    with human society. Wild Pokemon were pushed further and further out of their
    home territories and engaged in frustrated, sometimes violent reclaiming of
    their old territories. This and public opinion shifting away from protecting
    wild Pokemon, led to the building of the Great Retaining Wall to protect
    Obsidian City from wild Pokemon attacks.

    The hierarchy of society was complete; the upper class and what was left of
    the Kanto government protected the lower classes from wild Pokemon and the lower
    classes kept in their place out of fear of both the corrupt trainers that
    protected them and of the wild Pokemon that they were protected against.


    I'd appreciate any feedback on realism and whether or not this political/economic explanation works well with what Pokemon fan base already knows about the Pokemon world. I'm really excited about the concept and would like to make it really in-depth. Thanks!
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