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Old September 11th, 2012 (1:55 PM). Edited September 11th, 2012 by DrFuji.
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heyo heyo is offline
HEYO!
     
    Join Date: Aug 2012
    Location: Coolest side of cooldom.
    Gender: Male
    Nature: Timid
    Posts: 88
    Heyo!
    I have made a script at the beginning of the game in Fire Red, as soon as you enter the world. For some reason, it has this problem:
    (youtube) /watch?v=ISO7QBRj5RE&feature=plcp

    In Advance Map, it is a map script, and it look like this:
    Script Type: Validates values, loads handler to 0x03000EB0 (playback) [02]
    Flag: $4055
    Value: $0000

    The script in PKSV looks like this:

    Spoiler:
    #org 0x874197A
    '-----------------------------------
    lock
    checkflag 0x4000
    if true jump 0x8741A4B ' Flag is set
    textcolor BLUE
    applymovement 0x2 0x8740995 ' look_up onspot_up on...
    pauseevent 0x0
    msgbox 0x8740999 ' \v\h01! I'm gonna mi...
    callstd MSG_LOCK ' Built-in lock command
    applymovement PLAYER 0x8741B38 ' look_right end
    applymovement 0x1 0x8740991 ' walk_down walk_down ...
    pauseevent 0x0
    pauseevent 0x0
    msgbox 0x8741B56 ' \v\h06: \v\h01, I'm ...
    callstd MSG_LOCK ' Built-in lock command
    pause 0x20
    applymovement PLAYER 0x8741B36 ' look_down end
    applymovement 0x2 0x8740995 ' look_up onspot_up on...
    pauseevent 0x0
    pauseevent 0x0
    msgbox 0x8741B3A ' ISAAC: \v\h01, pleas...
    callstd MSG_LOCK ' Built-in lock command
    pause 0x20
    applymovement 0x1 0x8741B36 ' look_down end
    pauseevent 0x0
    msgbox 0x8741B1C ' \v\h06: ISAAC, calm ...
    callstd MSG_LOCK ' Built-in lock command
    applymovement PLAYER 0x8741B38 ' look_right end
    applymovement 0x1 0x8741B1A ' look_left end
    pauseevent 0x0
    pauseevent 0x0
    pause 0x20
    msgbox 0x8741A74 ' \v\h06: Anyways, you...
    callstd MSG_LOCK ' Built-in lock command
    applymovement PLAYER 0x87408D0 ' walk_left walk_left ...
    pauseevent 0x0
    applymovement 0x1 0x87408D4 ' walk_left walk_left ...
    pauseevent 0x0
    disappear 0x1
    setflag 0x4000
    pause 0x20
    applymovement 0x2 0x8740995 ' look_up onspot_up on...
    pauseevent 0x0
    msgbox 0x8741A51 ' ISAAC: Big brother! ...
    callstd MSG_LOCK ' Built-in lock command
    applymovement 0x2 0x8741A4D ' walk_left walk_left ...
    pauseevent 0x0
    disappear 0x2
    setflag 0x4001
    setvar 0x4055 0x5
    release
    end

    #org 0x8741A4B
    '-----------------------------------
    release
    end


    #org 0x8740999
    = \v\h01! I'm gonna miss you!

    #org 0x8741B56
    = \v\h06: \v\h01, I'm going to miss you\ntoo.\pEveryone in town will. \pYou were a great deal of\nhelp to me, ISAAC, and my partner,\lCUBONE.\pI honestly wish we could stay\nlonger for a better goodbye.

    #org 0x8741B3A
    = ISAAC: \v\h01, please don't go!

    #org 0x8741B1C
    = \v\h06: ISAAC, calm yourself.

    #org 0x8741A74
    = \v\h06: Anyways, you should visit\nyour mother to make sure you\lhave everything you need.\pWe have to leave, we are on a\ntrip to REDWOOD CITY for a\ljob interview.\pGoodbye.

    #org 0x8741A51
    = ISAAC: Big brother! \nWait for me!!

    #org 0x8740995
    M look_up onspot_up onspot_up end

    #org 0x8741B38
    M look_right end

    #org 0x8740991
    M walk_down walk_down look_left end

    #org 0x8741B36
    M look_down end

    #org 0x8741B1A
    M look_left end

    #org 0x87408D0
    M walk_left walk_left look_right end

    #org 0x87408D4
    M walk_left walk_left walk_down walk_left look_down end

    #org 0x8741A4D
    M walk_left walk_left look_down end


    Could somebody please explain to me what I did wrong? It would be greatly appreciated.