Thread: [Essentials Script] Pokémon TCG mod
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Old September 19th, 2012 (2:35 PM).
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Maruno Maruno is offline
Lead Dev of Pokémon Essentials
    Join Date: Jan 2008
    Location: England
    Posts: 5,171
    If it does, those long codes are just passwords used to unlock particular cards, and they're that long to discourage people from just trying out random combinations.

    This project needs clear IDs, so the user will know which cards they're working with. The set name plus number is the best solution.
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