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Pokémon TCG mod
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September 21st, 2012 (5:11 PM).
Originally Posted by
Even so, do you have any resources or concept art or notes or code you want to share?
And what exactly will you be bringing to this project if I count you in? Did you mean to say "I'm looking forward to seeing what you come up with" instead?
I don't have any real useful code to share... I only got as far as making the general movement and the card library/deck builder. And it was in Game Maker, so it wouldn't be useful to somebody trying to make an RPG Maker game. And to be honest, I don't know where the files for it are anymore or if I've even still got them.
But I was able to find these 3 screenshots in the thread I made for it:
The game was going to have a structure more similar to a traditional Pokemon game, rather than the structure of the GBC TCG game. You'd earn money from defeating trainers and gym leaders, which you'd be able to use at stores to buy booster packs or individual cards. There would be 8 gym leaders, as well as an Elite Four.
Joined May 2010
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