Thread: Featured: The All Animations Project
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Old October 2nd, 2012 (1:09 PM).
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pkmn.master pkmn.master is offline
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    Join Date: Apr 2008
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    All graphics should be ripped straight from BW or BW2. I don't know the best way to rip these graphics, but the_end seems to have an idea. We will have to rip those graphics from the animated PNG, since we can't just throw all of those frames in and be done, since this would be impossible. I will continue ripping the sounds, and for the meantime, whoever wishes to start on animations should stick with grass and normal types, since we have these sounds now. It really doesn't matter, however, as long as you design these animations to be very similar to the ones in BW, since the sound effects go with the animations from BW. Use this video as a reference: When ripping the animated PNGs provided by the_end, be sure not to get the same graphics. Most of the animation involves a few graphics that are just resized and rotated.
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