Pokémon 4th Gen Mapping (Still in the works, Importing is not done yet)
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October 5th, 2012 (10:16 AM).
the [christmas] spirit of the fighter
Originally Posted by
ok then i know that cracked version is possible. But how is it going with inserting maps??
You use Maya/3DS Max with the NITRO SDK plugins. The plugins, you WILL have to torrent/download. Here's how they're used:
Export from Sketchup as OBJ -> Open in Maya/3DS Max as OBJ -> Export as .IMD (Only can be done through SDK plugins, as the programs do not support IMD natively) -> Convert in G3DCVTR -> Insert using SDSME
It's pretty close to that, but I'm still missing something, as my maps don't insert properly. =\
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