Thread: Ruby hack: Pokemon Giratina's Legend
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Old October 6th, 2012 (3:02 PM). Edited October 6th, 2012 by DrFuji.
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~Andrea ~Andrea is offline
    Join Date: Oct 2012
    Gender: Male
    Posts: 173
    them insterted simply unlz I delete a pokemon.
    With this asm routine copy the image into a byte offset, and aven't got to replace no.
    Then through the script call routine by the command "callasm" and the offset in which you have inserted :)

    Oh I forgot to say one thing:
    It is probably going to use the day night and with routine asm season ;)
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