I haven't seen this posted anywhere, so I'll just ask: how do you find the X,Y coordinates for HG/SS to put into PPRE?
When I open it, and look at the events, they all take the coordinates from very small units of space. i.e. x693,y392
And anything I've used to find the coordinates like say, map editors, it always treats the coordinates as 1 per tile, so I get x12,y8.
So when I want to add a Pokemon to interact with into HG, what do I do for it's coordinates? (I know the rest, just not this!)
Okay, update. Through trial and error I found the coordinates are still done as 1 per tile in PPRE and the actual ROM, I had my new overworld appear (y3) under another sprite and it did just that. But why are the numbers so big, like 600/400? My conclusion is they probably start at a number much higher than 0, because I doubt it's taken from every tile in the game for every coordinate.
