Thread: [Engine] Pokemon Java Kit
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Old October 25th, 2012 (1:16 PM).
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Xavier_PokeNation Xavier_PokeNation is offline
     
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    Quote:
    Originally Posted by hansiec View Post
    Alright, I've already done the switch to OpenGL, but I am re-writing my engine as of I didn't think the way this was originally written was most optimal at all.
    When you switched to opengl, didn't it start using more CPU?
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