Thread: [Engine] Pokemon Java Kit
View Single Post
  #30    
Old October 28th, 2012 (11:07 AM).
DaSpirit's Avatar
DaSpirit DaSpirit is offline
Mad Programmer
     
    Join Date: Jul 2007
    Location: New York City
    Gender: Male
    Nature: Quiet
    Posts: 240
    Quote:
    Originally Posted by hansiec View Post
    Yes, it started using slightly more CPU, but in exchange for 1000+ fps.
    Wait, so the FPS is not capped? Wouldn't you be wasting CPU cycles then?

    Quote:
    Originally Posted by hansiec View Post
    Added A script parser for both Javascript and Ruby (Still finishing this up and yes this means that RMXP scripts MIGHT work),
    That sounds weird. An interpreter in something that is already interpreted. But if it will make it easier for your users, then that's good I suppose.
    Reply With Quote