Thread: Development: Adding [a] new type[s] in gen 3?
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Old November 7th, 2012 (3:04 PM).
itman itman is offline
Back to ROM hacking. :D
     
    Join Date: May 2007
    Age: 23
    Nature: Adamant
    Posts: 100
    Quote:
    Originally Posted by Ksiazek Bartlomiej View Post
    It was possible... Just found by UNLZ-GBA a pointers of ATTACK GRAPHIC and add CRYSTAL Whithout ???. Also change in text From ??? to CRYSTAL (or another) Name... Also by Attack editor change type of Curse from ??? to GHOST... And presto. New Type Add... I use this To my hack named Pokemon Dirty Sun.
    But that doesn't change anything other than the type's name.

    You need to set the type effectiveness; you're probably going to need to find where the game stores type effectiveness, and either repoint it to add ??? type in, or fix ???'s data (idk which, i've never looked).

    As for the damage, that's probably because the ??? type is never used for attacking, and may not have the same data as the other types in terms of a "standard" type. I'll try to look into what we can do...
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