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Old November 11th, 2012 (9:03 PM).
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zingzags zingzags is offline
PokemonGDX creator
    Join Date: Jan 2009
    Location: Boston
    Age: 23
    Nature: Adamant
    Posts: 562
    Originally Posted by evulpsyduck View Post
    I keep getting this error:

    Exception: SystemStackError

    Message: stack level too deep

    SpriteResizerin `width'

    Game_Map_:303:in `in_range?'

    Game_Map_:335:in `update'

    Game_Map_:334:in `each'

    Game_Map_:334:in `update'

    Scene_Map:37:in `updateMaps'

    Scene_Map:36:in `each'

    Scene_Map:36:in `updateMaps'

    Scene_Map:84:in `miniupdate'

    Scene_Map:83:in `loop'

    This occurs after the first cutscene and after player has choosen a pokemon and leaves the lab.
    The event move route needs to be fixed. Honestly I wish there was a better way to set up move routes but it is built in RPG MAKER XP.
    Check out the Pokemon Game Engine I am working on:
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