Report bugs and errors in unmodified Essentials version 16.2
View Single Post
November 11th, 2012 (9:03 PM).
Originally Posted by
I keep getting this error:
Message: stack level too deep
This occurs after the first cutscene and after player has choosen a pokemon and leaves the lab.
The event move route needs to be fixed. Honestly I wish there was a better way to set up move routes but it is built in RPG MAKER XP.
Check out the Pokemon Game Engine I am working on:
Joined Jan 2009
View Public Profile
Send a private message to zingzags
Find all posts by zingzags
Find threads started by zingzags
Ignore Posts by zingzags