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  #7458    
Old November 28th, 2012 (2:02 AM). Edited November 28th, 2012 by KyX.
KyX KyX is offline
     
    Join Date: Nov 2012
    Posts: 10
    Hi, i have a problem with a SetMapTile Script.

    Spoiler:

    '---------------
    #org 0x80263C
    lockall
    compare 0x5064 0x64
    if 0x1 goto 0x880271D
    setmaptile 0xD 0x3 0x315 0x1
    setmaptile 0xE 0x3 0x310 0xC
    setmaptile 0xF 0x3 0x311 0xC
    setmaptile 0x10 0x3 0x312 0xC
    setmaptile 0x11 0x3 0x313 0xC
    setmaptile 0x12 0x3 0x314 0xC
    setmaptile 0x13 0x3 0x31D 0x1

    setmaptile 0xE 0x4 0x318 0xC
    setmaptile 0xF 0x4 0x319 0xC
    setmaptile 0x10 0x4 0x31A 0xC
    setmaptile 0x11 0x4 0x31B 0xC
    setmaptile 0x12 0x4 0x31C 0xC

    setmaptile 0xE 0x2 0x2EF 0x1
    setmaptile 0xF 0x2 0x31F 0x1
    setmaptile 0x10 0x2 0x294 0x1
    setmaptile 0x11 0x2 0x2EE 0x1
    setmaptile 0x12 0x2 0x31F 0x1

    setmaptile 0xE 0x1 0x299 0x1
    setmaptile 0xF 0x1 0x31F 0x1
    setmaptile 0x10 0x1 0x28C 0x1
    setmaptile 0x11 0x1 0x2EF 0x1
    setmaptile 0x12 0x1 0x31F 0x1
    sound 0x8
    special 0x8E
    checksound
    moveoffscreen 0x1
    setvar 0x5064 0x64
    releaseall
    end

    '---------------
    #org 0x80271D
    releaseall
    end


    The movement of some blocks doesn't apply correctly.

    As you can see there are 10 blocks witch C movement flag (you can pass). but ingame i'st like having 01 (you can't pass).

    Coords are corrects, i have checked them 2 times. I don't know whats going on.

    Quote:
    Originally Posted by FRANKTANK View Post
    I went to edit the script for the Mt. Moon Helix Fossil in FireRed to change "HELIX FOSSIL" to "Helix Fossil" but when I try to compile it, a message pops up saying "Error 13 'Type mismatch' on line 12. Missing #define or parameter. Line: giveitem2 0x165 0x1 0x13E" and it won't let me compile the script. Any way to fix this?
    Seems that you didn't extracted all files from XSE ZIP. there are some .rbh files that need to be in the same dir of XSE.exe

    Check it.