Creating New Battle Animations
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January 8th, 2013 (11:02 PM). Edited January 9th, 2013 by Garuga17.
I'm new to this hex-editing...
I still don't understand how to know when the animation starts and end, is there any other way? or can someone explain it? D:
Also, i've already point my move to my custom animation(well its slash with the darkcloud BG), but when i tried it out, it didn't work...
and, how do i know the move's animation offset?(for pointing it to my custom animation)
EDIT: i know about the offset now, still don't know about how to figure the start and the end of the animaton though
dunno what to write here....
Joined Apr 2011
Not gonna tell ya
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