Thread: [Engine] Pokémon for Ace
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Old January 12th, 2013 (8:51 AM).
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Crystal Noel Crystal Noel is offline
RPG Maker VX Ace Scripter
    Join Date: Dec 2012
    Location: United States
    Gender: Male
    Nature: Quirky
    Posts: 221
    Originally Posted by Arandomgamemaker View Post
    Alright, I guess I'll try to do attack animations and item icons.

    Some questions, though.
    1.Do you need the animations VX Ace compatible, or just the sprites to make them?
    2.For item icons, should they all be completely seperate?
    3.Does it matter what generation these are from?
    1. VX Ace Compatible. If you want to take it to the next level, then open VX Ace and set up the animations. Make them so that the Pokemon could be places anywhere in the battle field.
    2. They are image previews for Ace Item Menu by Yanfly
    3. Animations = Gen IV or V, Pictures = Dream World Artwork 96 by 96.
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