Thread: [Engine] Pokémon for Ace
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Old January 12th, 2013 (8:51 AM).
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Crystal Noel Crystal Noel is offline
RPG Maker VX Ace Scripter
Join Date: Dec 2012
Location: United States
Gender: Male
Nature: Quirky
Posts: 208
Originally Posted by Arandomgamemaker View Post
Alright, I guess I'll try to do attack animations and item icons.

Some questions, though.
1.Do you need the animations VX Ace compatible, or just the sprites to make them?
2.For item icons, should they all be completely seperate?
3.Does it matter what generation these are from?
  1. VX Ace Compatible. If you want to take it to the next level, then open VX Ace and set up the animations. Make them so that the Pokemon could be places anywhere in the battle field.
  2. They are image previews for Ace Item Menu by Yanfly
  3. Animations = Gen IV or V, Pictures = Dream World Artwork 96 by 96.
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