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Old January 18th, 2013 (8:52 AM).
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andytu andytu is offline
Ditto engine developer
     
    Join Date: Jan 2011
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    With this line: if Input.trigger?(Input::LEFT) && @partyindex>0
    You need to get rid of the "&& @partyindex>0" bit, since this is causing it to ignore a left press if we're on the first pokemon. Then check the pbGoToPrevious script and where it manipulates @partyindex you can set it to go wherever you need.

    Similar with this line: if Input.trigger?(Input::RIGHT) && @partyindex<@party.length-1
    And you'll need to edit pbGoToNext for that one.

    However this used to cause problems with pokemon cries, so unless you need to I wouldn't bother :/
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