Script Help Thread (DO NOT REQUEST SCRIPTS)
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January 28th, 2013 (2:28 PM).
What happens if I push it?....
Do you really want to know? Really?
Originally Posted by
This is actually a question that I'd be interested in too. The solution I think is a level script, similar to the one in the player's room in FireRed. It'd go like this:
movesprite2 0xPersonEventNumber 0xX-pos 0xY-pos
spritebehave 0xPersonEventNumber 0xBehaviourNumber
Behavior number is just what the person does (look down is 0x8 look around is 0x1...ect). This is for FireRed, though other gen III ROMs are likely similar if not the same.
Very close, it just doesn't need to be in a level script. It just has to go directly after the applymovement it is holding in place.
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Joined Nov 2012
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