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Old January 30th, 2013 (11:46 AM).
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andytu andytu is offline
Ditto engine developer
     
    Join Date: Jan 2011
    Gender: Male
    Posts: 27
    Quote:
    Originally Posted by SooperTrooper View Post
    My Python coding skills are next to nothing, so I probably wouldn't be much help. However, I'm full on support for this project and may be able to help with things such as graphics and file conversion like you stated in your first post.

    Whatever I can do to help, besides coding with Python of course, just send me a PM.
    Great I'll send you something and you can see if you fancy helping.

    @xGeovanni I've sent you an email, hope it's come through.

    UPDATE

    The engine now has it's own scripting language! So scripts look something like this:
    Code:
     
    ###givepokemon###
    lock();
    facePlayer();
    choiceDialog("Would you like a free pokemon?", "Abra", "Eevee", "Staraptor", "No thanks");
    if LASTRESULT == "No thanks"{
        dialog("Oh.$$OK then...", 1);
    }
    else{ 
        if LASTRESULT == "Abra"{
            p = generatePokemon("ABRA", 10);
        }endif
        if LASTRESULT == "Eevee"{
            p = generatePokemon("EEVEE", 25);
        }endif
        if LASTRESULT == "Staraptor"{
            p = generatePokemon("STARAPTOR", 100);
        }endif
        PLAYER.addToParty(p);
        dialog("Here you go!$$Enjoy...", 1);
    }endif
    unlock();
    So I'm hoping it should be pretty obvious what it does, the idea is that it's easy to start using.
    Let me know what you think.
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