New moves speculation!
View Single Post
February 23rd, 2013 (7:51 PM).
a sky full of lighters ☆
Originally Posted by
I was trying to come up with a cool and new unique move (not some hyperbeam ripoff! Even then, who actually likes those stupid recharging moves? DEFINITELY not me). :tired:
Besides, I balanced out it's crazy power by making it so it can only be used once in battle.
Speaking of moves, has no one seen my other list of moves I previously wrote on this very page. Because personally I thought they were pretty cool, I even wrote (somewhat) detailed descriptions of them, and no one seems to have replied to it or cared about it.
We care! It's just that not everyone replies to everyone else's post and it's best not to take it too much to heart, okay? :) For what it's worth they were good ideas though.
Originally Posted by
I have a lot of ideas, here I have some:
Dark Type, Physical, 100 Power, 70 Accuracy, 5 PP and Priority 7 if the foe is going to heal, if not, -2.
Electric Type, Physical, 100 Power, 100 Accuracy, 15 PP and Priority 0.
Rock Type, Physical, 40 Power, 100 Accuracy, 30 PP and Priority 1.
Fire Type, Physical, 40 Power, 100 Accuracy, 30 PP and Priority 1.
Ghost type, Physical, 100 Power, 100 Accuracy, 15 PP and Priority 0.
??? Type, Stat-Boosting, raises Attack, Defense, and Speed by one stage, 20 PP and Priority 0.
Electric type, Weather, starts a thunderstorm that lasts 5 turns that removes a Ground Type's inmunity to Electric type attacks and boost the electric type attacks, - Accuracy, 5 PP and priority 0.
Ghost Type, Special, 100 Power, 100 Accuracy, 15 PP and Priority 0.
Steel Type, Special, 70 Power, 100 Accuracy, 20 PP and Priority 0.
Rock Type, Special, 100 Power, 100 Accuracy, 10 PP and Priority 0.
Iron Blast sounds an awful lot like Flash Cannon :x
this one's for you and me, living out our dreams
we're all right where we should be
Joined Nov 2005
View Public Profile
Send a private message to Forever
Find all posts by Forever
Find threads started by Forever
Ignore Posts by Forever