Thread: [Idea] Pokemon: A Soulless World
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Old March 4th, 2013 (7:10 AM).
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Ben. Ben. is offline
Orange I s l a n d s~
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Join Date: Jun 2009
Location: England
Age: 21
Gender: Male
Nature: Quirky
Posts: 626
You really need to hold up with progress and just take a while to plan things and make things that just little bit better, really work and refine upon everything you have and keep going until you find a spriter. It might be a good idea to plan out your 'dex' of fakemon and use place holders of similar types to just help more when inserting them. Finding a sprite willing to take on such is big task is very hard. The only games to have good quality fakemon's are the ones who the game creator makes them, or who are very talented at the creation of their game. You need to start producing high quality work which will appeal to the spriter, taking time out of your game's progress to refine your own personal skills is the best way to do this.
Best of luck to you with this project :)

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