Script Help Thread (DO NOT REQUEST SCRIPTS)
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March 8th, 2013 (8:08 AM).
Originally Posted by
But as you said, it would lock and release the player with every step which will be probably annoying.
Man, if you just set vars, you don't even need lock and release..
The WRAM is very very fast, within miliseconds it calculates hundreds of code
And yeah, as long as you "put" the movement into an Assembler-Code, you can make object moves..
Joined Mar 2013
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