Thread: GameFreak HQ
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Old March 15th, 2013 (10:38 AM).
Jake♫'s Avatar
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I agree with actually having a difficult AI. If it's almost like an extra final boss in the game, then they should at least make it a challenging fight, almost like the Elite Four rematches were in HG/SS, but actually harder. I'd love to see some entry hazards, switching around on what the AI could predict the player would use for moves, etc. That might be too much to do looking from a programming stance, but if it could be pulled off it'd be awesome.
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