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Old April 2nd, 2013 (3:18 AM).
U.Flame's Avatar
Brony Hacker
 
Join Date: Jun 2008
Location: Sapphire City in future Hoenn
Age: 21
Gender: Male
Nature: Jolly
Posts: 1,240
Quote:
Originally Posted by Banjora Marxvile View Post
That is strange... But any other dimension works fine? Just make the width one more and see what happens, as then you can just leave the extra space blank, but it shouldn't be happening anyway...
Good point. I tested that tileset on a large map that I no longer use, and began to shrink it. It still worked with a dimension of 20 width and 10 height. Then it crashed when I tried to give it 17 width and 9 height. So I can still have a bigger map. As long as it looks the same, there won't be a difference. I'm just curious as to why that specific tileset crashes on certain dimensions. It's not even a size issue, it still works with larger dimensions! Anyone else tried this?
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Hacks I'm working on:
Pokemon Sapphire Hoenn's Rebirth - My own hack, making progress whenever possible.
3rd Gen Multiplayer Project - Research and development, occasionally testing, sometimes with support.
Pokemon Cursed/Creepy White - Group project, on hiatus for now with plans to return eventually.
Animal Crossing Wild World playing as an animal - experimental, messing with models and textures

Hacks I've worked on in the past:
Pokemon Ruby Destiny Broken Timeline (pre-reboot) - Assisted with maps
Pokemon HeartGold Prince Boo Edition - Experimental project with three small changes. Made at the request of YouTube LPer PrinceBoo21.

Been super busy with work, life, and laptop problems. Hopefully I can get back into it soon, I fear I'm already rusty. Meanwhile I'm considering writing some of my hacks as a series of fanfics.

Times I've been ninja'd: 18
Times I've ninja'd people: 3