Creating New Battle Animations
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April 20th, 2013 (10:46 PM).
Originally Posted by
How do I determine how long an animation code is?
Just copy paste an amount of code and put it to free-space and test the animation. If it's working then good although it can work if you put remove some more bytes so remove the unnecessary bytes as much as possible. If I remember right animations start with E0
Correct me If I'm wrong please.
. And if the animation is not working copy paste remaining codes per E0.
Joined Apr 2013
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