Thread: Featured: The All Animations Project
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Old May 13th, 2013 (8:19 AM).
Maruno's Avatar
Maruno Maruno is offline
Lead Dev of Pokémon Essentials
Join Date: Jan 2008
Location: England
Posts: 5,171
I came to that conclusion too. Essentials can't do it.

Part of this project is figuring out what animation options are needed. Once that's known, it can be figured out how to implement them.

One related question I can think of is: should every move which hits multiple targets only show its animation once, or are there some moves which should show their animation for each target in turn? The solution is different depending on the answer.
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