Thread: Research: Hex codes in Advance Text
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Old June 28th, 2013 (12:41 AM). Edited June 28th, 2013 by InMooseWeTrust.
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InMooseWeTrust InMooseWeTrust is offline
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    Yes it works but you need to change the ROM header to load a different save state. Not sure yet about battery files. I couldn't find a separate Latin font in the Japanese ROM but I'm sure it exists somewhere. I need to spend some time hacking the Name Rater scripts in both languages. So far the US and Europe releases appear interchangeable but with different offsets for some things.

    The 5 character limit in Japanese games is built in. There should be a way to repoint all of them (at the offset is just a list of all 386 names) without messing the data. Then you can have 13 spaces per Pokémon (3 characters to call on small font plus 10 for name). Not sure yet how that will work because the Pokémon names display only 6 characters and nicknames only 5.
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