Thread: [Developing] Pokémon: Adventures in Kanto
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Old June 28th, 2013 (9:58 AM).
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Originally Posted by Saving Raven View Post
yeah, but the difference is that in the original it was all white; if you're going to do that at least make the background move and stuff, if its just a static picture then its just a bad idea

It's not supposed to be a full shot. Only half
i get that, but the way you did it was just bad. no offence but its just not good the way you did it; you should make it either a headshot, or a closer shot from his chest up, and it should be flipped[/QUOTE]

The Pokemon sprites are animated .gifs, so that the scene is not static. Also, the oak sprite is fine. I put a lot of thought into that Oak sprite during development, and it's okay. Thanks for the advice

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