Script Help Thread (DO NOT REQUEST SCRIPTS)
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August 13th, 2013 (5:08 AM). Edited August 13th, 2013 by karatekid552.
What happens if I push it?....
Do you really want to know? Really?
Originally Posted by
So, like this?
trainerbattle <etc>.. checktrainerflag 0x<ID> if 0x1 goto @win // if you loose
Right? Or have i to compare the last result?
Nope, a common misconception is that trainerflags are set when you beat them. Trainerflags are really cleared when you beat them.
And yes, you need to compare LASTRESULT 0x0 in between the chckflag and the if.
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