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Old August 13th, 2013 (5:37 AM).
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Wobbu Wobbu is offline
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    Join Date: Mar 2012
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    Quote:
    Originally Posted by Mauri View Post
    So, like this?

    Code:
    trainerbattle <etc>..
    checktrainerflag 0x<ID>
    if 0x1 goto @win
    // if you loose
    Right? Or have i to compare the last result?
    Yeah, if the trainer has been defeated, then the flag will be set. You don't need to check a variable, just do if 0x1 goto.
    If you want to do a script with the actual trainerbattle in it, then this is what you want:
    Code:
    trainerbattle 0x3 0xYYY 0x0 @intro @defeat
    Iirc, trainerbattle 0x3 allows execution after the battle, even if you lose.
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