Thread: Development: Trainers with EVs
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  #7    
Old August 22nd, 2013 (11:07 AM).
Aruaruu Aruaruu is offline
     
    Join Date: Sep 2011
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    Quote:
    Originally Posted by DoesntKnowHowToPlay View Post
    Since the method is in three parts, you'll need to go to each of them and put them where they belong.
    I think I am lost.
    By parts you mean the offsets in the asm code?
    I have a feeling you mean these three...
    Spoiler:
    0x38936
    0x67d68
    0x1E9F68


    I am not sure what you mean by "put them where they belong" either.


    Quote:
    Originally Posted by DoesntKnowHowToPlay View Post
    Also, you will want to move the method proper since x1E9F68 isn't free space in Emerald.
    The image was from the assembled asm, not the rom. I probably should have noted that Dx.
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